Self taught 3D artist with an experience of five years in all aspects of 3D art and animation, including modelling, texturing, sculpting, rigging, and animating for both motion graphics and video games.

In my years working for the industry I have gained experience in projects like arch vis, character design for video games, animation for video games, photoreal render of stills and render of product concept and design.
I have also worked as a graphics and web designer for more than 10 years.

I also like to go on solo adventures on mountains and have been an affiliate member of the national mountaineering organisation. I love long drives, extreme sports like paragliding and mountain biking, writing stories, learning about new stuff and engaging myself in DIY projects with customizing cars and computer hardware.

Software I use

  • 3Ds Max
  • Motion Builder
  • Mudbox
  • Zbrush
  • Mari
  • Marvelous Designer
  • Keyshot
  • Realflow
  • Unreal Engine 4
  • Substance Designer
  • Perforce
  • Adobe Photoshop
  • Adobe Premier Pro
  • Adobe After Effects
  • Adobe DreamWeaver
  • Adobe Speedgrade
  • Adobe Audition
  • Quixel Suite
  • Sketchbook Pro
  • Nvidia Iray
  • Arnold
  • World Machine

Languages I know


  • C
  • C++
  • Java
  • Unreal Engine 4 Blueprints
  • AutoHotKey
  • Batch script
  • Visual Basic Script
  • Maxscript
  • Bash Script


  • English (proficient)
  • Hindi – हिन्दी  (proficient)
  • Bengali – বাংলা  (spoken)
  • Croatian – Hrvatski (Beginner)
  • German –  Deutsch (Learning)

Notable Clients

Nvidia Developers

Flamingo Games



Copyright Notice: All product names, logos, and brands are property and trademark of their respective owners.

Personal Skills

Tea Tasting

Spray Painting



Free solo