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About Me

Born in Calcutta, India, I am a self taught 3D artist specializing in character lookdev and CGI pipeline development, with experience in creating automation for repetitive process through use of machine learning and scripts. 

Abstract Background

Software and Codes

  • 3ds Max

  • Maya

  • Zbrush

  • Arnold

  • Vray

  • Unreal Engine 4

  • Substance Designer

  • Mari

  • Adobe Suite

  • Python

  • AutohotKey

  • Bash

  • HTML5/CSS3

  • UE4 Blueprints

Senior Character Artist


Lookdev Artist and Pipeline Developer

Lead Character Artist

Impossibility Labs Inc.

Character Creation for VR Video Game in UE4

Lead Character Artist

Global Paradise LLC

Character Creation for Unity Mobile Game

3D Animator

Flamingo Games

Manual Keyframing for non humanoid characters

Hard Surface Modeler

Mooreparks Modelworks

Hard surface modeling for 3D printing


Powerful Computer