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About Me
As a self-taught 3D artist from Calcutta, India, I specialize in character look development and CGI pipeline. I have experience in developing pipelines through the use of scripts, as well as writing shader codes for specialized purposes, and working on the overall look of characters.

Software and Codes
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3ds Max
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Maya
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Houdini
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Zbrush
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Arnold
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V-Ray
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Unreal Engine
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Substance Designer
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Substance Painter
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Marvelous Designer
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Mari
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Ornatrix
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Adobe Suite
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Python
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Unreal BP
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HLSL
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AHK
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HTML/CSS
Senior Character Artist
ZOE01
Lookdev Artist and Pipeline Developer
Lead Character Artist
Impossibility Labs Inc.
Character Creation for VR Video Game in UE4
Lead Character Artist
Global Paradise LLC
Character Creation for Unity Mobile Game
3D Animator
Flamingo Games
Manual Keyframing for non humanoid characters
Hard Surface Modeler
Mooreparks Modelworks
Hard surface modeling for 3D printing

Experience
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