Software, SaaS, and Art and Dev tools
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31 tools
3ds Max — Transfer Vertex ID (Alpha)Transfer vertex IDs between two same-topology meshes — not possible natively in 3ds Max.Backblaze Exclusion ManagerFine-tune the exclusion list for Backblaze personal backup.Batch Fixup Redirector for UnrealFix up redirectors in batch in Unreal Engine — without crashing the editor.Blender MeshwalkerTransfer vertex world positions between meshes — works with different vertex counts.Blender Scripts ShelfA shelf-style toolbar for custom scripts in Blender, like Maya's shelf.Blender UVshapekeysBlender shapekeys driven by UV layout, not vertex ID — vertex counts can differ.Documentation Image HelperA small image-markup utility for devs who write user help guides.Fake Bevel BakerBake bevelled-edge normal maps for low-poly hard-surface meshes — no high-poly needed.FelicityOffline photo grouping by person for Windows — no cloud, no complex UI.Firefox MCPMCP server + Firefox extension giving AI assistants access to tabs, history, and page content.Folder Comparison ToolMulti-threaded recursive folder diff using SHA-256 hashes.GitHub NotifyKeep track and get notified about issues and PRs on repos you “own”.GitHub UnlistedShare a private GitHub repo via a single link — like an unlisted YouTube video.Headless TTYA headless terminal for Windows — works for GUI, CLI and TUI apps.Hey-ComputerA Windows PC personal assistant with pluggable backends (Ollama, Claude Code, Gemini, …).Maya Better UV PackerUV packer that respects unselected shells and groups shells as packing units.Maya Fill SelectionAdds fill-selection to Maya — borrowed from the 3ds Max feature.Maya Hypershade — Derive ZReconstruct the blue (Z) channel of a normal map from R and G, inside Hypershade.Maya-like pie menu for BlenderMaya-style right-click pie menu for switching between Blender edit modes. WIP.Meta XR SDK Occlusion Distance Fix (Unity 6+)Removes the Meta Quest occlusion-system limit that hid objects past depth-sensor range.MetaHuman Rig TransferFit the MetaHuman facial rig to a new head mesh in Maya — predates Epic's DNA editing.Mute Tabs for FirefoxMute and unmute by website instead of by tab — like Chromium's mute.Neo Shelf for Autodesk MayaA modern, fully-compatible replacement for Maya's native shelf.Normal Map Z ReconstructionRebuild the blue (Z) channel of a normal map that only has red and green.Shader Variant Collection ToolManage and collect Unity shader variants — with a better inspector UI.Spherify ObjectTurn selected objects or vertices into spheres.TrayListA simple to-do list that lives in the Windows system tray.Unity Meta SDK Anti-Occlusion PortalAnti-occlusion 'portal' for glass surfaces in MR — no sensor glitches.Universal Rig AdapterFit a rigged joint skeleton to a modified or scaled mesh, weights intact.UV Texture Repacker (Beta)Pack multiple already-textured meshes into a single atlas — pixel-based, no bake artifacts.VS Code Search FilenamesFilename search for the VS Code explorer — not just content search.